![]() So if you set it to 100% Cleaning, EVERYONE is now going to be set to work on cleaning as a work task. The % bars are a % of how much of your people you want dedicated to the task. Based on what you have set for the rule, the mod will try to fill the role as best it can from the people it can pick from. Guide (by around with it, I think it works like this.Įach entry creates a rule for assigning jobs to people. It is safe to add/remove to/from existing saves This may be helpful in certain scenarios such as when there aren’t enough priority levels (like if you don’t use Fluffy’s WorkTab).ģ. But if Firefighting is considered important, then all pawns will first get assigned Firefighting and Doctor work type may be assigned to an unskilled pawn. ![]() For example, if we have maximum 1 job with first priority per pawn and Doctor and Firefighting both set to 1, the Doctor work type will be assigned to the most skilled pawn. Makes some jobs be considered first regardless of requirements for skill. Allows excluding certain pawns from being managed by the mod. Allows specifying amounts of pawns to be assign specific jobs with specific priorities In that case, pawn with least skilled jobs assigned gets dumb job first. Mod also takes into account if the job does not require any skills. Last revision: 3 Nov, 2022 at 18:30 UTC (1)Īdds a window that allows to automatically set work priorities for a specified amount of pawnsĪll pawns are sorted before assigning so that the highest skill gets the job first.
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